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UPCOMING EVENTS:UX, Product & Market Research Afterwork23. Apr.@Packhaus WienDetailsInsights & Research Breakfast16. Mai@Packhaus WienDetailsVibecoding & Agentic Coding for App Development22. Mai@Packhaus WienDetails
UPCOMING EVENTS:UX, Product & Market Research Afterwork23. Apr.@Packhaus WienDetailsInsights & Research Breakfast16. Mai@Packhaus WienDetailsVibecoding & Agentic Coding for App Development22. Mai@Packhaus WienDetails

Customer Experience (CX)

The outermost layer of experience, encompassing every touchpoint a customer has with a company—from marketing and sales to product use and support. Broader than UX, which focuses on product interaction.

Definition: The outermost layer of experience, encompassing every touchpoint a customer has with a company—from marketing and sales to product use and support. Broader than UX, which focuses on product interaction.

Customer Experience (CX) is the outermost, macro-level layer of experience. It encompasses every single touchpoint a customer has with your company: marketing impressions, sales interactions, product usage, customer support calls, physical store visits, and everything in between.

CX vs. UX

User Experience (UX) is a subset of Customer Experience. While UX focuses specifically on the interaction with a product, system, or service, CX spans the entire customer journey regardless of touchpoint.

A problem at the CX level—like a marketing promise that the product cannot deliver—spans multiple touchpoints and requires cross-functional solutions. A problem at the UX level is typically contained within the product itself.

Why the Distinction Matters

Understanding this hierarchy prevents scope confusion. Research focused on a checkout flow (UX) cannot make claims about the overall customer relationship (CX). Conversely, CX research that ignores product-level UX problems misses critical detail.

CX Research Methods

CX research examines the end-to-end journey and often uses methods like:

  • Journey mapping across touchpoints
  • Shop exit interviews (interviewing customers leaving retail stores)
  • Mystery shopping (trained observers as test customers)
  • Large-scale satisfaction surveys
  • Support ticket and complaint analysis

The underlying research goal is the same as UX—understanding needs and friction—but the scope is broader.

Customer Experience (CX) - Definition | UX Research Glossary | Busch Labs