Single Ease Question (SEQ)
A single-item, 7-point rating scale administered after each task in a usability test, asking 'How easy or difficult was this task?' Quick, reliable, and highly sensitive to task difficulty.
Definition: A single-item, 7-point rating scale administered after each task in a usability test, asking 'How easy or difficult was this task?' Quick, reliable, and highly sensitive to task difficulty.
The Single Ease Question (SEQ) is a post-task questionnaire consisting of one question: "Overall, how easy or difficult was this task?" Users respond on a 7-point scale from "Very Difficult" (1) to "Very Easy" (7).
Why Use SEQ
Speed: Takes seconds to administer after each task, minimizing disruption to the test flow
Sensitivity: Research shows SEQ is highly sensitive to task difficulty—scores reliably distinguish between easy and hard tasks
Diagnostic Power: Unlike overall metrics (SUS, NPS), SEQ pinpoints which specific tasks cause friction
Benchmarkable: Established benchmark data allows comparison across studies
Interpreting Scores
Based on industry research:
- 6.0+: Easy task—users find it straightforward
- 5.0-5.9: Moderate difficulty—room for improvement
- Below 5.0: Difficult task—likely usability problems
The industry average is approximately 5.5.
Best Practices
Ask immediately: Administer SEQ right after task completion, before memory fades
Do not explain: Let users interpret "easy" and "difficult" in their own terms
Combine with success: A high SEQ with task failure signals the user did not realize they failed
Track per task: The value of SEQ is task-level diagnosis, not overall scores
SEQ vs. SUS
SEQ measures task-level ease; SUS measures overall perceived usability. Use both:
- SEQ after each task to identify problem areas
- SUS at the end to measure overall experience
Together, they answer both "Which tasks need work?" and "How usable is the whole system?"
Related Terms
System Usability Scale (SUS)
A 10-item standardized questionnaire that produces a score from 0-100 measuring perceived usability. The industry's most widely used instrument for benchmarking usability.
Usability Testing
A UX research method where representative users attempt to complete specific tasks with a product while observers watch, listen, and take notes.
UX Test
A Core Method combining all three Building Blocks: testing task completion (effectiveness and efficiency), observing behavior and non-verbal cues, and asking questions about the experience. The most comprehensive single research method.
Mentions in the Knowledge Hub
This term is referenced in the following articles:
Research Method Explorer
An interactive tool that guides you to the right UX research method based on your goals, constraints, and context.
UX Benchmarking: Measuring Progress Over Time
How to prove your redesign actually worked. A guide to establishing baselines, tracking metrics (SUS), and calculating ROI.